Flexi Skirt Maker - Troubleshooting Texture Spreader
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Notecard 4: Troubleshooting – if you have
Troubleshooting for Texture Spreading
Texture Spreading: SHUTTING OFF VPHOTOS OR HPHOTOS
Simple in the Textures menu, set either Vphotos or Hphotos to a "1.0"
value to stop them form being affected by the software.
Texture Spreading: I CAN'T SEE THE LETTERING I PUT ON !
If on your custom design you added lettering in the center of where the
photo images go, and also you have an even number of photos (Hphotos
number) - then the normal 'DO Normal' selection may show the borders
between your letters instead of your letters themselves. Try using 'Do
Offset' instead of 'Do Normal'.
Texture Spreading: I CHANGED THE TEXTURE AND NOTHING HAPPENED
A few possibilities. Ensure that at least one of the two items: Hphotos
or Vphotos has a value greater than one. Then the only time we have seen
this was when we forgot our own rules and we had done the bottom and the
insides in a different texture. When we went back to change the outer
texture we were astonished to see no change - but at that time we had
two problems since we had changed the others. The biggest issue was that
"face" was now set to "inside" rather than the normal value at startup
which is "outside". Since I was not looking inside I would not have seen
any change. The second problem was that at startup we tend to use the
loaded texture as "current". But after changing the bottom texture and
side texture the loaded texture was no longer the maid texture that we
loaded, but a lace on the inside. So in our case at least when we saw
this, we were modifying a lace image on the inside while expecting the
maid texture to change on the outside. The fix? Again right click the
skirt and add the maid texture or the desired texture to ensure that it
is the current texture. Then go into "face" option of the texture menu
and ensure that "Outside" is selected. Then at least in our case, all
was well and the texture did change.
Texture Spreading: VERTICAL PHOTOS Vphotos SET BY ACCIDENT INSTEAD OF
In the texture menu, go to Vphotos. Set Vphotos first to "2", and then
use "-1" to get it to 1 value. Then it will no longer modify things.
Then edit the entire skirt and for Vertical Repeats select "1" and for
Vertical Offsets choose 0. Now you can return to the texture menu and
set Hphotos for the correct values that you wished and vertical photos
should be turned off.
Texture Spreading: I CAN NEVER FIND THE VALUES I NEED ON THE Hphotos
Well, you still may not be happy since there are many values one could
choose. However, the main Hphotos menu now has a "more" selection that
can give you more choices - such as 3, 10, 20, and higher numbers, and
also allow you to change numbers by +4 or -4.
Texture Spreading: IMAGE NOT AS CLEAR AS DESIRED HORIZONTALLY.
First of all, if doing lettering or other detail in the center of the
photo images, as the lettering item above says - first try 'DO Offsets"
to see if that fixes your issue. If not, then right click the entire
skirt and do a fine adjust on "Horizontal Repeats" (but not ever
Horizontal Offsets) a bit up and down to see if the image improves. Note
that for very fine adjustments, that the arrows up and down move too
far, and you just need to modify the values directly.
Texture Spreading: THERE IS A SEAM HORIZONTALLY ON THE SKIRT BACK
Yes, if the texture does not repeat, there will be a seam where the end
joins with the beginning.
Texture Spreading: WHERE IS THE CENTER FOR A HORIZONTAL IMAGE
The center of the front of the skirt should always be the center of the
Texture Spreading: TEXTURE OUTSIDES CHANGES BOTTOM TEXTURE AND INSIDE
Yes, the outside texture must always be done first, before changing the
bottom texture and inside texture since the outside texture will change
ALL faces - including bottom and inside, whereas the bottom and inside
texture change software will only change those surfaces.
Texture Spreading: PARTIAL IMAGE
You will get a partial image unless the Hphotos value selected is an
integer divide of the number of skirt pieces. For example if the skirt
pieces are 24 (the whole skirt would be 25 prims including the center
piece) then your choice for Hphotos to avoid partial images would be
either: 2, 3, 4, 6, 8 ,12, or 24. For example 5 will not work since
there is not an integer that if you multiply it by 5 that will make 24
evenly. If you want a 5 value for Hphotos, it would be best to work with
a skirt with 20 skirt pieces (21 total prims for the skirt). Values that
can work with a 20 piece skirt to avoid partial images are: 2, 4, 5, 10,
Texture Spreading: ROTATION IS UPSIDE DOWN
The flexi skirt pieces are upside down in order to ensure their flexi
portion faces down. When the software initiates, it sets the texture
rotation to 180 degrees as well. Those two items should therefore cancel
each other and the texture as used would be the same as the texture
right side up as it normally is viewed. If the texture is shown upside
down, that might mean that your rotation variable is set to 0 degrees
instead of 180 degrees. To fix this, right click and edit the skirt and
under the texture tab change the rotation value to 180 degrees - as it
would normally be at software startup. Then in the texture menu, select
"rotation" and also ensure that that value is set to 180 degrees,
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